Tech Art:
STATIONBREAK
A grounded sci-fi stationbuilding roguelike. In development for PC and Steam Deck. Previous Devlogs:
Factory 42
A wonderful three years at Factory 42, as first the in-house Technical Artist and later the Senior Creative Technologist.
Natural Aesthetics
A series of hands on tutorials exploring how to take inspiration from the natural world and implement virtual scenes in Unreal Engine 5
100 Days of Making
Since early 2019 I have been a strong advocate and practitioner of the ‘100 days of making’ movement, in which one chooses a theme and creates something new each day along that theme for 100 days. It is a practice that develops strong habits, liberates from artistic blocks, and improves creative confidence.