Tech Art:

STATIONBREAK

A grounded sci-fi stationbuilding roguelike. In development for PC and Steam Deck. Previous Devlogs:

Factory 42

A wonderful three years at Factory 42, as first the in-house Technical Artist and later the Senior Creative Technologist.

Natural Aesthetics

A series of hands on tutorials exploring how to take inspiration from the natural world and implement virtual scenes in Unreal Engine 5

100 Days of Making

Since early 2019 I have been a strong advocate and practitioner of the ‘100 days of making’ movement, in which one chooses a theme and creates something new each day along that theme for 100 days. It is a practice that develops strong habits, liberates from artistic blocks, and improves creative confidence.