Factory 42
A wonderful three years at Factory 42, as first the in-house Technical Artist and later the Senior Creative Technologist.
Read more “Factory 42”
A wonderful three years at Factory 42, as first the in-house Technical Artist and later the Senior Creative Technologist.
Read more “Factory 42”
Pew pew – built in Unity with Oculus hand tracking and Windows speech recognition
A prototype solution for a meeting in VR in which each participant sits at a desk of arbitrary height.
Move a globe around in VR with your hands!
Slice open a window to other worlds.
Experience Virtual Reality in VR. Made during the ITP stupid hackathon 2020.
Waves is a meditative synthwave VR sound generation experience. Experiencers morph the world around them into a musical instrument of infinite possibilities.
View on GitHub Read more “Waves”
Role: Developer
A satirical Augmented Reality tour through the streets of Yafo guided by a fictional former lieutenant.
I used IClone and Cinema4D to model the character, and IClone to animate lip movements and gestures based each station’s audio recording. I exported the keyframed kinematic files into Unity, and then paired each animation file and audio recording to the AR marker relevant to that station. I then developed the UI that would guide the users to each station, and released the Android app to the participants of the tour.
The project required over 40 minutes of near-photorealistic 3D animation to be rendered in real-time, in AR, on a phone. The optimisation challenges of the project were non trivial, and through them I learned a lot about smartphone capabilities, 3D texturing & rendering, and video compression