100 Days of Making

Since early 2019 I have been a strong advocate and practitioner of the ‘100 days of making’ movement, in which one chooses a theme and creates something new each day along that theme for 100 days. It is a practice that develops strong habits, liberates from artistic blocks, and improves creative confidence.

100 Days of Nature

Exploring natural phenomena one day at a time, in Unity, Blender, and Unreal Engine. See the full archive on Instagram


100 Days of Unity Sketches

Each day for 100 days I explored a new mechanic, simulation, or effect in Unity. View on Instagram for more detailed descriptions of each day


100 Days of Spaceships in Blender

Each day for 100 days I modelled or animated a spaceship concept in Blender. View on Instagram for detailed descriptions of each day.

VFX for Beshken

For the music video Beshken ambitious director Matthew Cohen required a burning shed. The flames were generated in Cinema4D with Turbulence FX, and the shot was composited in After Effects.