STATIONBREAK
A grounded sci-fi stationbuilding roguelike. In development for PC and Steam Deck.
- Find out about the development on YouTube
- Check out the current Steam store page
Previous Devlogs:
A grounded sci-fi stationbuilding roguelike. In development for PC and Steam Deck.
Previous Devlogs:
A wonderful three years at Factory 42, as first the in-house Technical Artist and later the Senior Creative Technologist.
Read more “Factory 42”
A series of hands on tutorials exploring how to take inspiration from the natural world and implement virtual scenes in Unreal Engine 5
Read more “Natural Aesthetics”
Since early 2019 I have been a strong advocate and practitioner of the ‘100 days of making’ movement, in which one chooses a theme and creates something new each day along that theme for 100 days. It is a practice that develops strong habits, liberates from artistic blocks, and improves creative confidence.
Exploring natural phenomena one day at a time, in Unity, Blender, and Unreal Engine. See the full archive on Instagram






Each day for 100 days I explored a new mechanic, simulation, or effect in Unity. View on Instagram for more detailed descriptions of each day
Each day for 100 days I modelled or animated a spaceship concept in Blender. View on Instagram for detailed descriptions of each day.