Interactive

Rising

This project is a collaboration with Emily Lin

Rising is an underwater exploration game. The apparent goal of the game is to reach the water’s surface. Along the way, monsters made out of trash weigh the player down. Eventually players realise there is no way to reach the surface, and the only way to win is to stay and fight against the trash.

View on GitHub

The experience is about the joy in discovery and despair; the discovery of exploring a mystical underwater world, and the despair of never being able to reach the surface. We hope to add our voices to the clamour for environmental care.

Technical Overview

Character Sketches – Emily Lin

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