I am a Creative Technologist specializing in creating delightful, interactive, and immersive experiences for real-time and XR platforms. My background spans technology and the arts, including filmmaking, visual effects, technical art, and software development. I bring a diverse skill set to every project, balancing technical proficiency, creative integrity, and strategic comprehension.
I thrive in multidisciplinary, collaborative environments and am passionate about using emerging technology to drive positive impact. I have professional experience in the UAE, New York, and London, and I am proficient in a range of real-time tools, including Unity, Unreal Engine, and various JavaScript-based frameworks.
My professional experience includes:
- Leading the tech development of new immersive/XR/spatial products
- Rapidly prototyping to validate creative and technical concepts early in the production cycle
- Contributing to creative development with an eye towards feasibility and implementation
- Bridging communication and planning between creative, tech, and production teams
- Developing technical art pipelines for award-winning projects like the Green Planet AR Experience
In my academic experience, I have developed and taught courses on programming, virtual worldbuilding, and interaction in XR at NYU Tisch and Tandon.